Hi! I’m an indie game dev passionate about crafting unique experiences that blend storytelling, gameplay, and original sound. In games like Da Lama ao Ca$h, Edisni, and Lena, I worked as the lead dev — handling programming, system logic, level design, soundtracks, and even voice acting. They were all built using Construct 3, with JavaScript integration and music created from scratch in GarageBand.
Right now, I’m working on a new game for Jam das Minas 2025, based on the theme “Parallels.” It’s a story-driven game exploring nostalgia, art, and the parallel universes that unfold from those feelings. I’m developing it with the Godot engine, diving into new tools and creative possibilities. The release is set for May 25th. I love building impactful stories, experimenting with bold mechanics, and giving care to every detail — both technical and artistic
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